
Habitats
Once you have the base of your Aquine complete (the glass) you must then decide from the Water Types listed below as "Common". Water Types are the habitats that exist inside your Aquine's body. They are filled with plant life, creatures and sometimes even objects, all of which heavily depend on the Water Type that you choose, so keep that in mind when designing your Aquine.
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If this is your first time creating an Aquine since the release of the new ARPG system, you are allowed to create one Aquine with any of the Common habitats listed below. Choose wisely, however, as the Water Type that you unlock today will be unlocked permanantly, and until you have shown your current Aquine love through the form of participation in the ARPG, writing about it or creating/commissioning artwork of it, you won't be able to create any more Aquines. If you do save enough Shards to purchase another MYO slot, you will only be able to choose a water type from the ones you already have unlocked until you can unlock another. So choose wisely.
Click the "Read More" section to be taken to a page dedicated to each habitat with extensive information and lots of examples!


Artwork by splender-fire

Puddle
Rarity: Common
Unique Traits: VERY Shallow, sometimes so shallow that it barely coats the bottom of the Aquine's hooves. NEVER higher than a fourth of the Aquine's legs.
​Types of Puddles:
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Mud
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Murky
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Clear Water
Creatures:
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Land based birds
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Frogs
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Other small creatures that may inhabit puddles

Pond
Rarity: Common
Unique Traits: Shallow, water never higher than just above the legs. Can have grass along the edges of the water. If grass is present, small flowers are allowed to be mixed in. Lily pads are allowed to be on the water's surface, and they can have optional blooms. Can also have rocks on the outside of the pond instead of the grass.
Creatures:
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Koi
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Ducks
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Lizards
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Aquatic Snakes
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Turtles
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Frogs
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Tadpoles

Artwork by Mordysketchies



Artwork by Pinipy

River, Stream, Creek, Flowing body of water
Rarity: Common
Unique Traits: Can have a small gradient to them. (1, 2, or 3 total colors) - Water levels can range from almost puddle shallow to ocean high.
​Types of flowing water:
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Fresh Water
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Salt Water
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Brackish Water (Mixed salt and fresh, most fish are not comfortable in this)
Creatures:
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Fresh Water River - Catfish, Sunfish, Brook Trout, etc
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Salt Water River - Bass, Carp, Salmon, etc
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Both - Beavers, Crabs, Turtles, Some Shellfish, etc
Please look into what type of fish can live in your Aquine depending on the water type!

Lake
Rarity: Common
Unique Traits: Water ranges from the top of the legs to halfway filling the body. (same range as Ocean) What separates them from Oceans, though, are the range of plants available in them. (They can handle more plant life than Oceans)
Creatures:
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Fish
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Ducks, Geese, Swans(water birds)
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Tadpoles, Frogs
Plant Life:
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Reeds
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Algae
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Moss, etc.
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Objects:
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Fishhooks, Fishing Rods, Tackle Kit
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Wood, Ruins, etc.

Artwork Coming Soon!!


Bog & Fen
Rarity: Common
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Unique Traits: A lake/pond that has decaying plants because the water is too acidic to sustain many lifeforms. Very few to no creatures live here. The water level is the same as a pond or lake while the colors match those of Swamps.
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Creatures:
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Various insects, mostly flies and mosquitoes.
Plant Life:
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Mainly moss, some insect eating plants(flytraps, etc.)
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Objects:
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Airboats
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Fishnets
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Decaying Wood, plant life, etc.

Artwork by Artsypony77



Artwork by Mordysketchies

Marsh & Swamp
Rarity: Common
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Unique Traits: Murky Water, can have a thick layer of mud under the water level, usually darker greens or browns for water colour.
Creatures:
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Alligators, Crocodiles,
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Catfish, Crayfish,
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Snakes, various reptiles
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Birds of various kinds, etc.
Plant Life:
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Reeds,
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Algae,
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Moss, Duckweed, etc.
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Objects:
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Airboats
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Fishnets
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Wood, etc.



Artwork by Mordysketchies
Ocean
Rarity: Common
Unique Traits: Water can range from blues to greens to purples. Usually ranges from the belly to half-way up the body.
Creatures: Any saltwater dwelling creatures, for example:
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Tuna
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Salmon
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Sharks
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Seagulls & Various Waterbirds
Plant life: Any plant that could grow at the bottom of the ocean, for example
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Seaweed
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Kelp

Tropical
Rarity: Uncommon
U​nique Traits: Sandy/Beach Terra Backs (optional free add-on), sand inside the Aquine can come up more than just a light layer at the bottom of the hooves/belly. Coral can grow in them. Pretty much if you think of a tropical place (warm, relaxed, colorful) it fits here.
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Creatures: Any tropical dwelling creatures, like
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Clownfish
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Jellyfish
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Angelfish
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Starfish
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Crabs, Hermit Crabs
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Seagulls, Waterbirds, etc.
Terra Backs can support smaller creatures such as hermit crabs.

Artwork by Pinipy



Artwork by Pinipy

Beach
Rarity: Uncommon
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Unique Traits: Terra Back consists of sand, rocks, shells, and the like. Plants consist of sparse grass, palm trees, banana trees. Sand can come up along the side of the glass and settle along the bottom. The sand at the bottom can be a little higher than just generic tropical aquines.
Free optional upgrade: Sand Mane/Tail
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Creatures: Please refer to tropical creatures. Additionally humans playing in the water also count here.
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​Terra Backs can support small creatures such as hermit crabs or dogs
Plant life: Please refer to tropical plants
Objects:
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Beach Balls
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Floaties, water toys, etc.
​


Artwork by Oceanic-Tiger

Abyssal
Rarity: Uncommon
Unique Traits: Extremely high water levels, usually filling up the entirety of the Aquine's body. Lowest water level is to the neck. The waters in their bodies are always dark. In low light, their manes/tails are bioluminescent, and sometimes their eyes are the same.
Creatures: Deep sea creatures, often able to glow in the dark, like:
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Angler Fish
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Gulper Eels
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Vampire Squid
Plant life: Due to the lack of sunlight down in the abyss, not many plants can thrive here, but some plants manage to do so, like:​
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Coralline Algae
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Phytoplankton (dead)
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Seaweed/Kelp
Objects: Not many objects manage to drift down so deep, but a few manage to do so, like:
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Lost Anchors
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Sunken Ships (usually covered in algae)

Island
Rarity: Uncommon
Unique Traits: Terra Backs consist of optional clusters of tropical trees, sand, rocks, scattered grass, fruits, a small body of water surrounded by the terrain. The aquine can have a land mass inside of it that is surrounded by water.
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Creatures: Please refer to tropical creatures.
Terra Backs can contain optional larger animals such as dogs, humans, chickens, hogs, etc.
Plant life: Please refer to tropical plants.
Objects: Please refer to beach/tropical/ocean objects.


Artwork by MordySketchies

Arctic
Rarity: Uncommon
Unique Traits: Cold, icy water, not limited to just saltwater(can be lakes, rivers, etc.) Can have parts of the main body of water frozen(for example, floating icebergs.) or the entire top, but never the entire body.
The class comes with additional, but not mandatory add-ons, including a snow terrain-back, a snowing atmosphere, frosted glass, and frozen manes/tails. However, frozen mane/tails may still be inhabited by living creatures.
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​Creatures: Animals/Creatures that have adapted to cold weather, like:
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Seals
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Polar Bears
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Penguins
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Eskimo Ponies
Plant life: Due to the cold temperatures in the North/South, not many plants thrive there, but there are still flora somehow surviving in such a harsh environment, like:
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Arctic Willows
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Arctic Poppies
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Lichens
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Moss
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Objects: ​​Often snow/snow-related objects, like:
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Snowmen
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Dogsleds
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Igloos

Artwork by Vogelchan



Artwork by Sharksicle

Polluted
Rarity: Uncommon
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Unique Traits: Contaminated water, usually polluted by oils and other pollutants. Due to harmful toxins in the water, no living creature can thrive there.
As a rare optional add-on, they can have dead terrain on their backs or contain litter/rubbish.
​Creatures: None living, but may include:
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Dead fish/creatures
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Plant life: None.
Objects: ​Objects suggesting litter/pollution, such as:
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Empty cans/bottles
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Oil barrels
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Old tires
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Skeletons/Remains

Cavern
Rarity: Uncommon
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Unique Traits: These Aquines always have a strip of terrain on their backs in the form of rocks. These can range from just on the back to covering the entire body. However, they always contain a hole(s) so the inside of the Aquine is visible(where the cavern actually is). They may have crystals growing on and/or inside the body, particularly around the hooves. Other features include waterfalls, rock formations, stalagmites/stalactites, and landmasses.
​Creatures: Creatures that are often found in caves and caverns, such as:
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Bats
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Glowworms
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Cave Salamanders
Plant life: Not a large variety of plants, since there is little to no sunlight, but a few possibilities include:
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Moss
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Ferns
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Fungi (ie mushrooms)
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Objects: ​
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Lanterns
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Crystals/Gems
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​Treasure Chests

Artwork by Diigii-Doll



Artwork by Mordysketchies

Bath Tub
Rarity: Rare
Unique Traits: Aquines that, like the name states, resemble bath tubs. Always foamy and can have colourful hues in the water.
As a bonus add-on, you may purchase water or soap/bubble hair for half the regular price($3/300 instead of $6/600 for this class.)
​Creatures: Nothing. No creature can survive in graywater.
Plant life: Nothing.
Objects: ​​Usually anything found in a bathtub, like:
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Rubber Ducks
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Bath Salts
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Soap

Sink
Rarity: Rare
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Unique Traits: These Aquines are considered as smaller "bathtubs". However, Sink class Aquines do not have the same vibrant hues as their larger counterpart, and usually do not have any colour at all, unless their waters are tainted by grime left over from dirty dishes.
​Creatures: Creatures cannot survive in graywater.
Plant life: None.
Objects: ​​​Cleaning supplies, or objects usually found in the kitchen or near/in the sink, like:
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Detergent
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Sponges
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Plates/Dishes
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Leftover Food Scraps

Image coming soon!!



Artwork by ????

Fishtank
Rarity: Rare
Unique Traits: Fish tank Aquines have limbs or parts of their body that are made of glass. Never the whole body. Body parts that you can choose from are the head, entire torso, the mane, and the limbs. However, if your Aquine's head is the tank, you may not use a tank hair or torso, but you may, however, still use tank limbs(maximum of 2 limbs).
​Creatures: Any freshwater creatures able to be kept in an Aquarium, like:
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Goldfish
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Guppies
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Minnows
Plant life: ​Can be fake or real(freshwater) plants, like:
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Acorus
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Bamboo
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Mondo Grass
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Objects: Any decoration usually found in an Aquarium, like:
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Pebbles
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​Toy Treasure Chests
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Toy Castles

Swimming Pool
Rarity: Rare
Unique Traits: The Swimming Pool class is the only water type that isn't made of glass. When you think of swimming pools you often associate them with blow up toys which is what makes this water type the most noticable!
Unlike the other Aquines, this water type resembles a blow up toy and even has a little air-cap! For no additional cost, their bodies can have colour however it is still translucent so the insides of the Aquine is still visable.
The body itself is very squishy and can easily puncture, so some Aquines may have band-aids or patches on their bodies where such accidents may have occurred.
The manes and tails of these Aquines are also blown up and are part of the rest of the body and can be any colour or style. The water is always blue.
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Creatures:
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Dogs
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Ducks
Objects: ​​​​Any objects, usually toys, typically found in a pool, like:
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Blow-up Toys
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Beach balls
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Noodles
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Pool Noodles


Artwork by Oceanic-Tiger



Image coming soon!!
Pool Party
Rarity: Rare
Unique Traits: Like its parent, these Aquines are based solely around the party side of Swimming Pools. Be it for kids with gigantic blow up slides and play equipment, teens with laser light shows, lots of music, bubble machines and the likes, or adults with underwater Bar's, alcoholic beverages and coloured lights, this Aquine water type is all for the partying!
This class also has an optional add-on, which are speaker ears(similar to the cat ears on the famous cat headphones.)
Unlike the Swimming Pool type these Aquines are not like blow up toys. Due to all the laser lights and potential heat their bodies would not be able to handle it and could easily puncture, which is why they are made of regular glass.
Creatures and Plant Life: Ponies or people swimming
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Objects: Anything usually found in, well, a Pool Party/Rave, like:
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Bubble Machines
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Laser Lights
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Gigantic Blown-Up Slides/play equipment
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Underwater bar
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Floating alcoholic beverages
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Coloured lights in the water
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Music

Inland
Rarity: Rare
Unique Traits: Terrain existing inside an Aquine along with a full/mostly full body of water. Plants that do not thrive in aquatic conditions may be used in this type.
Water usually ranges from the upper legs to nearing the halfway point.
Like the height of the water, the plants, creatures, and objects of this class range depending on the subclass.
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Aquines with only terrain inside them can also exist in this case.
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Sometimes an Inland Aquine may not fit into a subclass, for example: Mountains, forests, meadows, valleys etc. If this is the case, simply contact a member of Staff to find out the guidelines for those. There would simply be too many inland subclasses to list!!

Artwork by Diigii-Doll




Artwork by Mordysketchies
Others
Sometimes you may see aquines that don't necessarily fit into a water type listed above. These could be random adoptables or characters created by staff, or just special one-offs.
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At the current time, only staff may create Aquines that do not fit into a category, however if you have a suggestion you can let us know and it might be allowed.
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Legendary and event Aquines also fit into this category.